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Is the lack of any premove time penalty an exploitable flaw?!

For slower players like myself who often end up in completely won endgames but with minimal time left on the clock, the lack of premove penalty is essential to being able to win. It seems to me that the premove penalty would reward players who play faster even if they play poorly.

Any recommendations for a gaming mouse?
#31, see my reply to lichess.org/forum/general-chess-discussion/what-mouse-do-you-have-how-many-dpi#3

The main thing before you buy a mouse is to observe your hand and see if you have a palm grip or a claw grip. Google for images of the two. Before you make the final decision, make sure you find which grip the mouse you are buying is meant to fit. Two recommendations, the Logitech G502 is a brilliant claw grip mouse and the SteelSeries Rival is a fantastic palm grip mouse.
Yeah, but then again, this is not chess. Like any games, from soccer to box, time is inherently related to it. So, no penalty for premoves is not chess. Every move takes time, always. Not "paying" for it, as in being able to do lots of premoves without any time loss, is completely not fair and is not a game. Call it a new type of chess, but not traditional chess played as bullet
Some people are saying it doesn't matter what the games look like. But if the idea is that other people are going to be watching the games, on lichess tv or twitch, then doesn't it make sense to put a slight penalty on pre-moves?

(I realise that for 0 1 you'd have to remove the penalty, because pre-moving is the whole point).

Maybe not everyone is like me, but I like seeing a game where people are trying to win by normal means. Pre-moving a checkmate is fine (even if it's not the way you'd do it with more time), but if you're just shuffling until their clock runs out, then I don't like that as much.
#32: that's really helpful, thanks!

#33: Bullet in its 1 0 incarnation is a purely Internet phenomenon anyway, as far as I'm aware. So there are no insights to be gained here from comparison with OTB chess.
#35 - you're still not getting the point. It's all about time. Because time is forged to game, any game. Because otherwise, those with the fastest internet connection, CPU, mouse and whatnot will simply have an edge over everyone else, so in the end it's a matter of who has the best technical specs in his favour, whereas it should be about skills (or lack of it).

And to be frank, I have no idea why you fail to see that even with a decent 0.1 time penalty per premove, one can still make a helluv a lot of premoves per second! So what's the problem anyway?
I personally think it is fine as it is. I don't understand why people want lichess to be exactly the same as other sites, then there is no variety. I'm pretty darn rubbish at chess so this doesn't really effect me but I don't see why you'd want every site to conform to a standard format of bullet, surely having an option like lichess with no penalty promotes variety in play?
I am a weak player but I want to express my opinion. Bullet games are like starcraft. There are 2 major factors directly connected to success of a particular player: age and ping.
We are talking about ping here, which is an essencial part of every online game. And in Starcraft ping is compensated by the game itself, meaning both players have equal ping between them (typically the worse one).
The second factor is an age. And you can do nothing about it, the younger you are the better. GM Hansen is relatively young thats why he is so good in bullet. The younger guy will always win if players are of almost same skill level.

Lichess could try to compensate ping somehow. And time penalty on premoves will not solve the problem, because of difference in ping.
why not to add another option to game (tournament) creation, i.e., a checkbox setting up premove penalty?
#35 "Bullet in its 1 0 incarnation is a purely Internet phenomenon anyway"

That's completely wrong. I have a 1 0 game between Spassky and Bronstein from 1961 (presumably pre-ICC?), on p. 214 of the 2nd edition of The Sorcerer's Apprentice. I don't think they used pre-moves.

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