lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Three-check Arena"] [Site "https://lichess.org/aWSedYXS"] [Date "2024.05.11"] [White "chudail95"] [Black "rgjirjirij"] [Result "1-0"] [UTCDate "2024.05.11"] [UTCTime "06:44:06"] [WhiteElo "1756"] [BlackElo "2055"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-28"] [Variant "Three-check"] [TimeControl "60+0"] [ECO "B00"] [Opening "Nimzowitsch Defense: French Connection"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e6 2. Nc3 Nc6 { B00 Nimzowitsch Defense: French Connection } 3. Nf3 Nf6 4. Bc4?! { (1.72 → 0.97) Inaccuracy. Bb5 was best. } (4. Bb5 Nd4 5. Nxd4 Bc5 6. Qe2 Bxd4 7. e5 O-O 8. exf6 Qxf6) 4... Ng4?? { (0.97 → 3.57) Blunder. Be7 was best. } (4... Be7 5. O-O d5 6. Bb5 O-O 7. e5 Ne4 8. Ne2 Bd7 9. Bxc6) 5. O-O?? { (3.57 → 1.31) Blunder. d4 was best. } (5. d4 Be7) 5... Bd6 6. g3 h5? { (1.84 → 3.35) Mistake. Nge5 was best. } (6... Nge5 7. Nxe5 Bxe5 8. d4 Bxd4 9. Nb5 Bb6 10. Qh5 Qf6 11. Bf4 O-O 12. Nxc7) 7. d4 h4?? { (2.66 → 5.58) Blunder. Be7 was best. } (7... Be7 8. Qd2) 8. e5?? { (5.58 → 2.75) Blunder. Nb5 was best. } (8. Nb5 O-O) 8... hxg3 9. fxg3 Nxh2 10. Nxh2 Rxh2?! { (7.50 → 35.60) Inaccuracy. Nxe5 was best. } (10... Nxe5 11. Ne4) 11. Kxh2 Nxe5 12. dxe5 Bxe5 13. Kg1?! { (Mate in 7 → 27.42) Lost forced checkmate sequence. Qh5 was best. } (13. Qh5 Qh4+ 14. Qxh4 g5 15. Bxg5 Rb8 16. Qh5 Bf6 17. Qxf7+ Kxf7 18. Rxf6+ Kg7) 13... Bxg3?! { (27.42 → Mate in 5) Checkmate is now unavoidable. Qe7 was best. } (13... Qe7 14. Ne4) 14. Qf3?! { (Mate in 5 → 39.20) Lost forced checkmate sequence. Qh5 was best. } (14. Qh5 Bh2+ 15. Kh1 Bf4 16. Qxf7+ Kxf7 17. Rxf4+ Ke7 18. Nd5#) 14... Bh2+?! { (39.20 → Mate in 7) Checkmate is now unavoidable. Qe7 was best. } (14... Qe7 15. Qxg3) 15. Kh1 Bf4?! { (42.07 → Mate in 6) Checkmate is now unavoidable. Qf6 was best. } (15... Qf6 16. Qxf6 gxf6 17. Kxh2 c6 18. Bf4 d5 19. Rg1 e5 20. Rg8+ Kd7 21. Nxd5) 16. Qh5 Qf6 17. Bxf4 b6 18. Qh8+ Ke7 19. Bg5?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Qd8+ was best. } (19. Qd8+ Kxd8 20. Bxc7#) 19... Bb7+ 20. Kg1 Kd6?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. Qxg5# was best. } (20... Qxg5#) 21. Bf4+ Kc5 22. Be3# { Game ends by variant rule. } 1-0