lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/ZlG8SZvF"] [Date "2024.01.07"] [White "melikekyll"] [Black "HARRYBOUMBOUM"] [Result "0-1"] [UTCDate "2024.01.07"] [UTCTime "10:17:49"] [WhiteElo "1155"] [BlackElo "966"] [WhiteRatingDiff "-19"] [BlackRatingDiff "+134"] [Variant "Antichess"] [TimeControl "180+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Nh6 5. h4 Qxh4) 1... a5?? { (Mate in 16 → 1.61) Lost forced checkmate sequence. g5 was best. } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 Nxh6 3. b4 axb4 4. Na3?? { (Mate in 17 → 0.15) Lost forced checkmate sequence. Qd2 was best. } (4. Qd2 Rxa2 5. Qxb4 Rxa1 6. Qxe7 Kxe7 7. Kd1 Rxb1 8. Kc1 Rxc1 9. e3 Rxc2 10. h4 Rxf2) 4... Rxa3 5. Rc1?? { (0.50 → -1.41) Blunder. Qd2 was best. } (5. Qd2 Rxd3) 5... Rxd3 6. Qxd3 b3 7. Qxd7?? { (-1.29 → Mate in 15) Checkmate is now unavoidable. Qxb3 was best. } (7. Qxb3 b6 8. Qxb6 cxb6 9. g4 Nxg4 10. Kd2 Nxh2 11. Rxh2 Qc7 12. Rxh7 Qxc2 13. Rxh8 Qxc1) 7... Qxd7 8. cxb3 Qd1 9. Rxc7 Qxb3?? { (-11.59 → -0.31) Blunder. Qxe1 was best. } (9... Qxe1) 10. Rxb7?? { (-0.31 → Mate in 10) Checkmate is now unavoidable. Rxc8 was best. } (10. Rxc8) 10... Qxa2?? { (Mate in 10 → -0.86) Lost forced checkmate sequence. Bxb7 was best. } (10... Bxb7 11. axb3 Bxg2 12. Bxg2 Nc6 13. Bxc6 e6 14. Bxe8 Nf5 15. Bxf7 Nh4 16. Bxe6 Rg8 17. Bxg8) 11. Rxe7 Qxe2 12. Rxf7?? { (-0.49 → Mate in 10) Checkmate is now unavoidable. Bxe2 was best. } (12. Bxe2) 12... Qxf2?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Qxe1 was best. } (12... Qxe1 13. Rxf8 Qxf1 14. Rxe8 Qxg2 15. Rxc8 Rxc8 16. f4 Qxg1 17. Rxg1 Nf7 18. Rxg7 Nc6 19. Rxf7) 13. Rxg7?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Kxf2 was best. } (13. Kxf2 Nxf7 14. g4 Bxg4 15. Ba6 Nxa6 16. Nh3 Bxh3 17. Kg2 Bxg2 18. Rf1 Bxf1 19. h3 Bxh3#) 13... Qxf1?? { (Mate in 8 → -5.40) Lost forced checkmate sequence. Qxe1 was best. } (13... Qxe1 14. Rxh7 Qxf1 15. Rxh8 Qxg1 16. Rxg1 Ng8 17. Rxg8 Kd8 18. Rxf8 Ke7 19. Rxc8 Nc6 20. Rxc6) 14. Kxf1 Bxg7 15. g4?? { (-3.26 → Mate in 9) Checkmate is now unavoidable. h3 was best. } (15. h3 Bxh3) 15... Nxg4 16. Kf2 Nxh2 17. Rxh2 Rf8 18. Rxh7 Rxf2 19. Rxg7 Rf3 20. Nxf3 Kf7 21. Rxf7 Bf5 22. Rxf5 Nd7 23. Re5 Nxe5 24. Nxe5# { Game ends by variant rule. } 0-1