lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/F0mnv6br"] [Date "2021.03.06"] [White "NickByrne"] [Black "LivadinSvetoslav"] [Result "1-0"] [UTCDate "2021.03.06"] [UTCTime "15:57:53"] [WhiteElo "1354"] [BlackElo "1152"] [WhiteRatingDiff "+12"] [BlackRatingDiff "-38"] [Variant "Antichess"] [TimeControl "720+8"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Ba6 bxa6?? { (1.39 → 3.94) Blunder. Nxa6 was best. } (2... Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Qg5 6. Qxf7 Qxg2 7. Qxg7) 3. Qe2?? { (3.94 → -5.61) Blunder. a4 was best. } (3. a4 Ba3 4. Nxa3 a5 5. b4 axb4 6. a5 bxa3 7. Rxa3 Qg5) 3... Ba3 4. Qxa6?? { (-5.91 → Mate in 14) Checkmate is now unavoidable. Nxa3 was best. } (4. Nxa3 Qf6 5. Qxa6 Bxa6 6. Nc4 Qxb2 7. Nxb2 Bd3 8. Nxd3 e5) 4... Nxa6?? { (Mate in 14 → -2.83) Lost forced checkmate sequence. Bxb2 was best. } (4... Bxb2 5. Bxb2 Nxa6 6. Bxg7 Rb8 7. Bxh8 Rxb1 8. Rxb1 Nb4 9. Rxb4) 5. bxa3 Nb4 6. axb4 Ba6?? { (-2.82 → Mate in 12) Checkmate is now unavoidable. Qh4 was best. } (6... Qh4) 7. c4?? { (Mate in 12 → -1.03) Lost forced checkmate sequence. Kf1 was best. } (7. Kf1 Bxf1 8. Na3 Bxg2 9. Nb5 Bxh1 10. Nxa7 Rxa7 11. Rb1 Rxa2 12. b5 Rxc2 13. Ba3 Rxd2) 7... Bxc4 8. d3?? { (-1.46 → Mate in 12) Checkmate is now unavoidable. Na3 was best. } (8. Na3) 8... Bxa2 9. Rxa2 Qg5 10. Rxa7 Qxe3?? { (Mate in 10 → 2.01) Lost forced checkmate sequence. Qxg2 was best. } (10... Qxg2 11. Rxa8 Qxf2 12. Kxf2 Kd8 13. Rxd8 Ne7 14. Rxd7 Ng6 15. Rxc7 Nh4 16. Rxf7 h5 17. Rxg7) 11. Rxc7?? { (2.01 → Mate in 10) Checkmate is now unavoidable. fxe3 was best. } (11. fxe3 Rxa7 12. Ba3 Rxa3 13. Nxa3 Ne7 14. Kf2 c6 15. Nb1 c5 16. bxc5 Kd8 17. c6 dxc6) 11... Qxf2 12. Rxd7 Qxg1?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Kxd7 was best. } (12... Kxd7 13. Kxf2 g5 14. Bxg5 Ra5 15. bxa5 Nf6 16. Bxf6 h5 17. Bxh8 e5 18. Bxe5 f6 19. Bxf6) 13. Rxf7?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Rxg1 was best. } (13. Rxg1 Kxd7 14. Bh6 gxh6 15. Na3 Rxa3 16. h4 Rxd3 17. Kd2 Rxd2 18. Rb1 Rxg2 19. Rb2 Rxb2) 13... Kxf7 14. Rxg1 Ra3?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. g5 was best. } (14... g5 15. Bxg5 Nh6 16. Bxh6 Kg7 17. Bxg7 Ra7 18. Bxh8 e5 19. Bxe5 Rg7 20. Bxg7 h6 21. Bxh6#) 15. Nxa3?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Bxa3 was best. } (15. Bxa3 Ke7 16. Nc3 Nf6 17. Ke2 Nd7 18. Kf3 Re8 19. Rc1 Rh8 20. Rf1 Re8 21. Rc1) 15... Nf6?? { (Mate in 7 → 1.83) Lost forced checkmate sequence. g5 was best. } (15... g5 16. Bxg5 Nh6 17. Bxh6 Kg7 18. Bxg7 h5 19. Bxh8 h4 20. g4 hxg3 21. hxg3 e5 22. Bxe5#) 16. Bh6 gxh6 17. Rh1 Ne4?? { (1.15 → 5.00) Blunder. h5 was best. } (17... h5 18. h4 e5 19. Kd2 Kg6 20. Ra1 Nd7 21. d4 exd4 22. g4 hxg4 23. h5 Kxh5 24. Rc1) 18. dxe4 Rd8?? { (5.25 → Mate in 6) Checkmate is now unavoidable. h5 was best. } (18... h5 19. Ke2) 19. Kd2 Rxd2 20. Nc2 Rxg2 21. Rg1 Rxh2 22. Rg5?? { (Mate in 3 → -3.26) Lost forced checkmate sequence. Rb1 was best. } (22. Rb1 Rxc2 23. Rb2 Rxb2 24. e5 Rxb4#) 22... Rxc2?? { (-3.26 → 0.00) Blunder. hxg5 was best. } (22... hxg5 23. Na1) 23. Rg7?? { (0.00 → -3.78) Blunder. Rc5 was best. } (23. Rc5 Rxc5 24. bxc5 h5 25. c6 h4 26. c7 h3 27. c8=N Kg7 28. Ne7 Kg8 29. Nxg8 h6) 23... Kxg7 24. b5 Rc6?? { (-2.49 → 0.00) Blunder. e5 was best. } (24... e5 25. b6) 25. bxc6 h5 26. c7 h4 27. c8=N h3 28. Nb6 h2 29. Nd5?? { (-1.25 → -5.57) Blunder. Na4 was best. } (29. Na4 h1=K 30. Nc3 Kg2 31. e5 Kg3 32. Nd1 Kg4 33. Nc3 Kg5 34. Nd1 Kf7 35. Nc3 Kg8) 29... exd5 30. exd5 h1=K?? { (-5.38 → -2.00) Blunder. h5 was best. } (30... h5 31. d6 h4 32. d7 h1=R 33. d8=K h3 34. Kd7 h2 35. Kd6 Rg1 36. Kd7 Rb1 37. Kc6) 31. d6 Kf7? { (-1.50 → 0.00) Mistake. h5 was best. } (31... h5 32. d7 h4 33. d8=K Kh6 34. Ke7 Kh5 35. Ke6 Kg2 36. Ke5 Kf2 37. Kd4 Kg3 38. Kd3) 32. d7 Ke8?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Kg8 was best. } (32... Kg8 33. d8=B Kg2 34. Bh4 Kh1 35. Bg3 Kh2 36. Bxh2 Kf7 37. Bb8 Kg6 38. Bd6 Kh6 39. Bc7) 33. dxe8=N?? { (Mate in 4 → Mate in 12) Lost forced checkmate sequence. dxe8=R was best. } (33. dxe8=R Kg2 34. Rg8 Kg1 35. Rxg1 h6 36. Rg5 hxg5#) 33... Kg2 34. Nd6 Kg3 35. Nc4 h5 36. Nd2 h4?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Kf3 was best. } (36... Kf3 37. Nxf3 h4 38. Nxh4#) 37. Nf3 Kxf3# { Game ends by variant rule. } 1-0