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[Event "Rated King of the Hill game"] [Site "https://lichess.org/DzsPpelz"] [Date "2023.04.01"] [White "Uli001"] [Black "IKCivas"] [Result "1-0"] [UTCDate "2023.04.01"] [UTCTime "22:35:06"] [WhiteElo "2144"] [BlackElo "2020"] [WhiteRatingDiff "+22"] [BlackRatingDiff "-5"] [Variant "King of the Hill"] [TimeControl "60+0"] [ECO "C44"] [Opening "Scotch Game: Haxo Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5 2. Nf3 Nc6 3. d4 exd4 4. Bc4?! { (0.79 → -0.13) Inaccuracy. Bb5 was best. } (4. Bb5 a6 5. Ba4 b5 6. Bb3 Bb7 7. O-O Na5 8. Re1 Nxb3) 4... Bc5?! { (-0.13 → 0.56) Inaccuracy. Nf6 was best. } { C44 Scotch Game: Haxo Gambit } (4... Nf6 5. Bd5 Bc5 6. c3 dxc3 7. Nxc3 O-O 8. Bg5 d6 9. Qe2) 5. c3 dxc3 6. Bxf7+ Kxf7 7. Qd5+ Ke8?! { (1.06 → 2.23) Inaccuracy. Ke7 was best. } (7... Ke7) 8. Qh5+?! { (2.23 → 1.17) Inaccuracy. Qxc5 was best. } (8. Qxc5 d6) 8... Ke7 9. Qxc5+ Ke6?? { (0.82 → 8.13) Blunder. d6 was best. } (9... d6 10. Qg5+ Nf6 11. Qxg7+ Ke6 12. Nxc3 Rg8 13. Qh6 Rg6 14. Qf4 Rg4 15. Qf5+ Kf7 16. Qb5) 10. Nxc3 Nf6? { (7.94 → Mate in 1) Checkmate is now unavoidable. d6 was best. } (10... d6) 11. Qf5+?? { (Mate in 1 → 2.62) Lost forced checkmate sequence. Ng5# was best. } (11. Ng5#) 11... Ke7?? { (2.62 → 6.01) Blunder. Kf7 was best. } (11... Kf7 12. Qb5) 12. Bg5 d6?! { (5.34 → 8.53) Inaccuracy. d5 was best. } (12... d5 13. Bxf6+) 13. Nd5+? { (8.53 → 4.47) Mistake. Bxf6+ was best. } (13. Bxf6+ gxf6) 13... Ke8?! { (4.47 → 6.03) Inaccuracy. Kf7 was best. } (13... Kf7 14. Qf4 Ne5 15. Ke2 c5 16. Bxf6 gxf6 17. Rhd1 Rg8 18. Nxe5+ dxe5 19. Qh4 Be6 20. Rac1) 14. Nxf6+ gxf6 15. Qxf6 Qxf6 16. Bxf6 Rf8?! { (5.64 → 7.56) Inaccuracy. Bg4 was best. } (16... Bg4) 17. Bc3? { (7.56 → 4.30) Mistake. Ke2 was best. } (17. Ke2) 17... Bg4 18. Ke2 Bxf3+?! { (6.27 → 8.83) Inaccuracy. Kd7 was best. } (18... Kd7 19. Ke3) 19. gxf3 Kd7 20. Ke3 Ke6 21. f4 d5 22. f5+?? { (19.50 → -30.19) Blunder. Rhd1 was best. } (22. Rhd1) 22... Kd6?? { (-30.19 → Mate in 6) Checkmate is now unavoidable. Rxf5 was best. } (22... Rxf5) 23. e5+ Kc5 24. Rad1 d4+ 25. Ke4# { Game ends by variant rule. } 1-0