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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/DLbjQKTK"] [Date "2020.08.31"] [White "UltimateSuperPlayer"] [Black "ercanaiss"] [Result "0-1"] [UTCDate "2020.08.31"] [UTCTime "09:35:51"] [WhiteElo "1648"] [BlackElo "1770"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+4"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 c6?? { (1.64 → 5.49) Blunder. Ba6 was best. } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxc6 Nxc6 4. b4 Nxb4 5. Qf3 Nxc2 6. Qxf7 Nxe3?? { (4.29 → Mate in 12) Checkmate is now unavoidable. Kxf7 was best. } (6... Kxf7 7. e4 Nxa1 8. Kd1 Nc2 9. Kxc2 e6 10. Na3 Bxa3 11. Bxa3) 7. Qxe7?? { (Mate in 12 → -1.51) Lost forced checkmate sequence. Qxg7 was best. } (7. Qxg7 Nxg2 8. Qxf8 Kxf8 9. d3 Nxe1 10. Na3 Nxd3 11. Bd2 Nxf2) 7... Kxe7 8. dxe3 a5?? { (-1.88 → 0.72) Blunder. Rb8 was best. } (8... Rb8) 9. Bd2?! { (0.72 → 0.00) Inaccuracy. Na3 was best. } (9. Na3) 9... Bb7?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Ke6 was best. } (9... Ke6 10. Bxa5 Rxa5 11. a3 Rxa3 12. Rxa3 Bxa3 13. Nxa3 Ne7 14. Ne2 Ba6 15. Nc2 Bxe2 16. Kxe2) 10. Bxa5 Bxg2 11. Bxd8 Rxa2 12. Rxa2 Bxh1 13. Bxe7 Bxe7 14. Nf3 Bxf3 15. e4 Bxe4 16. Kf1 Bxb1 17. Ke1 Bxa2 18. h4 Bxh4 19. Kd1 Bxf2 20. Kc2?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Ke1 was best. } (20. Ke1 Bxe1#) 20... Be1?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Bb1 was best. } (20... Bb1 21. Kxb1 g5 22. Kc1 Nf6 23. Kd1 Bb6 24. Ke1 Bc7 25. Ke2 Ra8 26. Kd1 Bb6 27. Ke1) 21. Kc1?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Kc3 was best. } (21. Kc3 Bxc3#) 21... Bb1 22. Kxb1 Ne7?! { (0.45 → 1.57) Inaccuracy. Bg3 was best. } (22... Bg3 23. Kc2) 23. Kc2?! { (1.57 → 0.92) Inaccuracy. Kc1 was best. } (23. Kc1 Bf2 24. Kd2 Be1 25. Kxe1 Nc6 26. Kd2 Rf8 27. Kc2 Nd8 28. Kc3 Nb7 29. Kb3 Rf1) 23... Bf2 24. Kd3?? { (1.84 → 0.00) Blunder. Kd1 was best. } (24. Kd1) 24... Bd4 25. Kxd4 Nd5 26. Kxd5 d6 27. Kxd6 Rf8 28. Kd5 h5?? { (0.00 → Mate in 12) Checkmate is now unavoidable. g5 was best. } (28... g5 29. Kd4 g4 30. Kd3 h5 31. Kd2 Rf7 32. Kd1 Rf3 33. Kc2 Rf7 34. Kd1) 29. Ke4?? { (Mate in 12 → Mate in 3) Lost forced checkmate sequence. Kd4 was best. } (29. Kd4 Rf1 30. Kd3 Rf5 31. Ke2 Rg5 32. Ke3 Rg6 33. Ke4 h4 34. Ke5 Rd6 35. Kxd6 g5) 29... Rf4 30. Kxf4 g5 31. Kxg5 h4 32. Kxh4# { Game ends by variant rule. } 0-1