lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/BhfRVf5N"] [Date "2024.04.25"] [White "AlfaDrag"] [Black "Olchi"] [Result "0-1"] [UTCDate "2024.04.25"] [UTCTime "17:47:42"] [WhiteElo "1241"] [BlackElo "1540"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+7"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 f5?? { (0.19 → 2.62) Blunder. g6 was best. } (1... g6 2. d3 Bh6 3. Bxh6 Nxh6 4. g4 Nxg4 5. h3 Nxf2 6. Kxf2) 2. g4?? { (2.62 → -0.50) Blunder. e4 was best. } (2. e4) 2... fxg4 3. f3?? { (-0.94 → -2.94) Blunder. c4 was best. } (3. c4 b5) 3... gxf3 4. exf3 Nf6? { (-2.68 → -1.33) Mistake. b5 was best. } (4... b5 5. Bxb5) 5. Ba6 Nxa6 6. d4?? { (-2.28 → Mate in 16) Checkmate is now unavoidable. b3 was best. } (6. b3 Nb8) 6... Nb4?? { (Mate in 16 → 0.98) Lost forced checkmate sequence. Ne4 was best. } (6... Ne4 7. fxe4 e5 8. dxe5 Qg5 9. Bxg5 Ba3 10. bxa3 Ke7 11. Bxe7 d6 12. Bxd6 cxd6 13. exd6) 7. Bh6 Nxc2?! { (0.69 → 1.44) Inaccuracy. Nxa2 was best. } (7... Nxa2 8. Rxa2) 8. Qxc2 gxh6 9. Qxc7 Qxc7 10. d5 Qxh2 11. Rxh2 Nxd5 12. Rxh6 Bxh6 13. f4?! { (1.29 → 0.61) Inaccuracy. b4 was best. } (13. b4) 13... Nxf4?? { (0.61 → Mate in 6) Checkmate is now unavoidable. Bxf4 was best. } (13... Bxf4 14. b4 Nxb4 15. Ke2 Nxa2 16. Rxa2 Bd6 17. Rxa7 Rxa7 18. Kf2 Ra3 19. Nxa3 Bxa3 20. Ke3) 14. Nh3 Nxh3 15. Kf2 Nxf2 16. b4?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. Nd2 was best. } (16. Nd2 Bxd2 17. Rd1 Nxd1 18. a4 Nxb2 19. a5 Bxa5#) 16... Bd2 17. Nxd2 Nh1 18. Rxh1 Rg8 19. Rxh7 Rg7 20. Rxg7 Kf7 21. Rxf7 b6 22. Rxe7 Bb7 23. Rxd7 Rc8 24. Rxb7 Rc4?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. a6 was best. } (24... a6 25. Rxb6 Rf8 26. Rxa6 Rf1 27. Nxf1#) 25. Rxb6?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Rxa7 was best. } (25. Rxa7 Rxb4 26. Nc4 Rxc4 27. Ra5 bxa5 28. a4 Rxa4#) 25... axb6 26. Nxc4 b5 27. a4 bxa4?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. bxc4 was best. } (27... bxc4 28. b5 c3 29. b6 c2 30. b7 c1=Q 31. b8=Q Qb1 32. Qxb1#) 28. Nd6?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Nb2 was best. } (28. Nb2 a3 29. b5 axb2 30. b6 b1=B 31. b7 Ba2 32. b8=B Bb3 33. Bc7 Bd5 34. Bd6 Bc6) 28... a3 29. Nf5 a2 30. Ng7 a1=N?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. a1=R was best. } (30... a1=R 31. Nf5 Ra5 32. bxa5#) 31. Ne6 Nb3 32. Ng7?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Nd4 was best. } (32. Nd4 Nxd4 33. b5 Nxb5#) 32... Nc5 33. bxc5# { Game ends by variant rule. } 0-1