lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "newyear Arena"] [Site "https://lichess.org/b4uic89M"] [Date "2019.01.03"] [White "haskras"] [Black "Hosseingk1"] [Result "1-0"] [UTCDate "2019.01.03"] [UTCTime "14:31:29"] [WhiteElo "1368"] [BlackElo "1325"] [WhiteRatingDiff "+109"] [BlackRatingDiff "-44"] [Variant "Antichess"] [TimeControl "90+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → -3.88) Blunder. e3 was best. } (1. e3 b5) 1... b6?? { (-3.88 → -0.11) Blunder. e5 was best. } (1... e5 2. Nxe5 Qh4 3. Nxf7 Qxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. b4 Bxb4 7. d3 Bxe1 8. Qxe1) 2. Ne5?? { (-0.11 → -2.62) Blunder. Ng5 was best. } (2. Ng5 Bb7 3. Nxh7 Bxg2 4. Bxg2 Rxh7 5. Bxa8 Rxh2 6. Rxh2 d5 7. Bxd5 Qxd5 8. a3 Qxd2) 2... Nc6?? { (-2.62 → Mate in 16) Checkmate is now unavoidable. Bb7 was best. } (2... Bb7) 3. Nxf7?? { (Mate in 16 → -0.12) Lost forced checkmate sequence. Nxc6 was best. } (3. Nxc6 dxc6 4. g4 Bxg4 5. Rg1 Bxe2 6. Bxe2 Qxd2 7. Rxg7 Qxc2 8. Qxc2 Bxg7 9. Qxh7 Rxh7) 3... Kxf7 4. e4?? { (0.29 → Mate in 13) Checkmate is now unavoidable. d4 was best. } (4. d4 Nxd4 5. Qxd4 g5 6. Bxg5 Ke6 7. Bxe7 Nxe7 8. Qxb6 cxb6 9. Nd2 Bh6 10. Nb3 Be3) 4... d5?? { (Mate in 13 → -0.64) Lost forced checkmate sequence. b5 was best. } (4... b5 5. Bxb5 d6 6. Bxc6 a6 7. Bxa8 c6 8. Bxc6 Bb7 9. Bxb7 Qb8 10. Bxa6 Qxb2 11. Bxb2) 5. exd5 Qxd5 6. Qf3?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Ba6 was best. } (6. Ba6 Qxa2 7. Rxa2 Bxa6 8. Rxa6 Nb8 9. Rxa7 Rxa7 10. Qh5 Nh6 11. Qxf7 Nxf7 12. d3 g5) 6... Qxd2?? { (Mate in 12 → -2.38) Lost forced checkmate sequence. Qxf3 was best. } (6... Qxf3 7. gxf3 b5 8. Bxb5 Rb8 9. Bxc6 Rxb2 10. Bxb2 g5 11. Bxh8 e5 12. Bxe5 Be7 13. Bxc7) 7. Bxd2?? { (-2.38 → -11.32) Blunder. Qxc6 was best. } (7. Qxc6) 7... Be6?? { (-11.32 → Mate in 12) Checkmate is now unavoidable. Bg4 was best. } (7... Bg4 8. Qxc6) 8. Qxc6 Bxa2 9. Rxa2?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Qxc7 was best. } (9. Qxc7 Bxb1 10. Qxa7 Rxa7 11. Rxa7 Bxc2 12. Rxe7 Nxe7 13. Kd1 Bxd1 14. g4 Bxg4 15. f3 Bxf3) 9... Nf6?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Re8 was best. } (9... Re8 10. Rxa7 b5 11. Rxc7 g6 12. Qxb5 Rb8 13. Qxb8 Bh6 14. Bxh6 Nxh6 15. Qxh8 Nf5 16. Qxh7) 10. Qxc7?? { (Mate in 11 → 0.97) Lost forced checkmate sequence. Qxf6 was best. } (10. Qxf6 Kxf6 11. Rxa7 Rxa7 12. Bg5 Kxg5 13. g4 Kxg4 14. f3 Kxf3 15. Kf2 Kxf2 16. Bg2 Kxg2) 10... h5?? { (0.97 → Mate in 12) Checkmate is now unavoidable. Ng4 was best. } (10... Ng4 11. Qxe7) 11. Qxe7 Kxe7 12. Rxa7 Rxa7 13. Ba6 Rxa6 14. Ba5? { (Mate in 9 → 7.20) Lost forced checkmate sequence. g4 was best. } (14. g4 Nxg4 15. Rg1 Nxf2 16. Rxg7 Bxg7 17. Kxf2 Bxb2 18. Bc1 Bxc1 19. Nd2 Bxd2 20. c3 Bxc3) 14... bxa5? { (7.20 → Mate in 8) Checkmate is now unavoidable. Rxa5 was best. } (14... Rxa5) 15. Kd2?? { (Mate in 8 → 6.72) Lost forced checkmate sequence. b4 was best. } (15. b4 axb4 16. Nc3 bxc3 17. Kd2 cxd2 18. g4 hxg4 19. Rc1 dxc1=R 20. c4 Rxh2 21. c5 Rxf2) 15... Kf7?? { (6.72 → Mate in 7) Checkmate is now unavoidable. Nh7 was best. } (15... Nh7) 16. b4 axb4 17. c3?? { (Mate in 6 → -1.36) Lost forced checkmate sequence. Na3 was best. } (17. Na3 bxa3 18. g4 hxg4 19. Re1 Rxh2 20. Re5 Rxf2 21. c4 Rxd2 22. Rc5 Bxc5#) 17... bxc3 18. Kxc3 Bb4 19. Kxb4 Ra4 20. Kxa4 Rh6?? { (-1.09 → Mate in 6) Checkmate is now unavoidable. Rf8 was best. } (20... Rf8 21. Kb3 h4 22. g4 hxg3 23. fxg3 Nd5 24. Nd2 Kf6 25. Kc3 Nxc3 26. Ne4 Nxe4 27. h4) 21. g4 hxg4 22. f3?? { (Mate in 5 → 0.56) Lost forced checkmate sequence. Re1 was best. } (22. Re1 Rxh2 23. f3 gxf3 24. Rh1 Rxh1 25. Kb5 Rxb1 26. Kb6 Rxb6#) 22... Rxh2 23. Rxh2 gxf3 24. Rg2? { (0.42 → -0.98) Mistake. Rh6 was best. } (24. Rh6 gxh6) 24... fxg2 25. Nd2?? { (-1.08 → Mate in 4) Checkmate is now unavoidable. Kb4 was best. } (25. Kb4 Ke6 26. Na3 g1=B 27. Nb1 Bh2 28. Na3 Bf4 29. Kc3 Be3 30. Kc2 Bf2 31. Nb1 Bg1) 25... Ne4 26. Nxe4 g5 27. Nxg5 g1=N?? { (Mate in 2 → Mate in 9) Lost forced checkmate sequence. g1=Q was best. } (27... g1=Q 28. Nxf7 Qg5 29. Nxg5#) 28. Nxf7 Ne2 29. Ne5 Nc3 30. Ng4 Nxa4 31. Ne3 Nb6 32. Nd5 Nxd5# { Game ends by variant rule. } 1-0